Vice City
From the decade of big hair, excess, and pastel suits comes a story of one man's rise to the top of the criminal empire. Vice City, the second 3D title in the Grand Theft Auto franchise draws much of its inspiration from 1980s American culture. Set in 1986 in Vice City (a fictional city modeled after Miami), it is a huge urban sprawl ranging from the beach to the swamps and the glitz to the ghetto. Combining nonlinear gameplay with a character driven narrative, you arrive in a town brimming with seedy opportunities and are given the chance to take it over as you choose, while building a criminal empire and seizing power from other criminal organizations in the city.
The story revolves around Mafia member Tommy Vercetti, who was recently released from prison. Nervous about his re-appearance in Liberty City, Tommy's old boss Sonny Forelli sends him to do business in Vice City. Upon his arrival in the sunny, coastal paradise, all does not go well. After being involved in a drug deal gone wrong, Tommy is left with nothing, and Sonny wants his money back. Tommy seeks out those responsible while building a criminal empire and taking control of the city.
The game uses a tweaked version of the game engine used in Grand Theft Auto III and similarly presents a huge cityscape, fully populated with buildings, a variety of vehicles (including high-performance cars and motorbikes, powerboats, golf buggies and helicopters),and people. Combining more than 30 weapons, and 90 vehicles, the game gives players the freedom to explore the entire city by land, air, and sea. It featues the "open-world" gameplay that gives the player total control over their playing experience, and has made the games in the Grand Theft Auto series such a success.